package de.justphil.tcg.tcgserver.game.mechanics.game;

import de.justphil.tcg.tcgserver.game.mechanics.monster.Monster;

/**
 * @author Martin
 * 
 */
public interface OnMonsterProgressListener {

	/**
	 * Is used to signal that a monster has changed.
	 * 
	 * @param monster
	 *            the Monster which changed
	 */
	void onMonsterChanged(Monster monster);
}
